About
Games, systems and the models inside them
I'm TheGoat, an independent Roblox developer and 3D artist.
I build games in Roblox Studio: the gameplay systems in Luau, the interfaces players use, and the spaces they play in. I model the props and devices for them in Blender. My main project is Device Doctor, a repair-shop game in development.
I care about things feeling hands-on and readable: interactions that respond, UI that stays clear on a phone, and environments with believable layouts rather than clutter.
Skills
Roblox development
- Gameplay systems in Luau
- Client–server structure and server-side checks
- Saving player progress
- NPC customers and staff behaviour
- Economy, upgrades and progression
UI & environments
- Game UI design and implementation
- Layouts for desktop, tablet and phone
- Icon sets rendered from 3D
- Maps and interiors built in Studio
- Lighting and day–night setups
3D art
- Game-ready props and devices in Blender
- Damage states and swappable parts
- Materials for Roblox
- Studio renders for presentation
- Trailers and short-form edits of my own footage
Tools
What I work with
Roblox StudioLuauBlenderFFmpegPython